Android users guide
Open a category and click a puzzle to play.
Go to "Free Play" mode (after solving the training puzzles) and create your own puzzles.
Touch and hold a puzzle to bring up the Context menu and copy, edit, or share it with your friends.
The goal of the game is to solve the graphics.
The numbers in each row/column represents the number, size, and order of blocks (continuous filled blue cells).
Thus "1;3;2" in a row (or column) means there are three blue blocks, with the first one consisting 1 cell,
the second one with 3 cells and the last one with 2 cells.
Each block is separated with at least one empty cell from the adjacent block(s).
Initially all the cells are unknown, marked with '?'. During game play, evaluate which cells must belong to a block
and mark those with blue, and which one must be empty and clear their cells.
The puzzle is complete when all the cells are marked as either filled or empty.
A blue icon of the puzzle is displayed in the upper left corner if the completed puzzle is correct;
a red icon is displayed if the solution is wrong.
Color GraphiLogic Puzzle
This is the color version of GraphiLogic, with the same rules. The color of the numbers represents the color
of the given block.
Blocks of the same colors are separated with at least one empty cell, but blocks of different colors may touch.
Mosaic puzzles are defined by numbers in the cells. A number in a given cell represents the number of filled
cells around the given cell (including itself): 9 means all the cells are filled, 0 means all of them are empty.
Touch a cell and release it to change it's value (->filled->empty->unsure->filled->empty->...)
Touch a cell and drag your finger to change the touched cell and paint multiple cells with the new value.
Changed cells will get a temporary yellow border to highlight the change (and attract attention to unintended touches).
If you Undo, or cycle the cell to the preceding value, the yellow border will disappear immediately.
You can zoom in or out a part of the table using two-finger gestures, or using the zoom slider. You can move the
zoomed area by dragging the zoom circle.
Undo/Redo is for ... uhm ... for undo and redo. :)
- Font size
- sets the font size used for displaying numbers around the table. Please note that font could get shrunk for larger tables.
- clears table, to restart puzzle.
- toggles sound (Yupee)
- checks table state and mark problems with "!!!
". After verify, you have the option to clear the marked problematic fields.